
Korrun
The Korrun is the fleet's tank — hull 24, shield 18, and shield regeneration 2, tied with the Kibby II and the Varka for the fastest recovery in the fleet. Firepower sits at 3, three-fifths of the Drael's 5: a Korrun is not built to win a fight on damage, it is built to still be standing when the fight is over.
The Korrun is the fleet's tank — hull 24, shield 18, and shield regeneration 2, tied with the Kibby II and the Varka for the fastest recovery in the fleet. Firepower sits at 3, three-fifths of the Drael's 5: a Korrun is not built to win a fight on damage, it is built to still be standing when the fight is over.
Specifications
- Firepower — 3, three-fifths of the fleet's hardest hitter, the Drael's 5.
- Cargo hold — 2 units, the same minimal hold every armed hull carries.
- Shield — 18, the highest in the fleet.
- Hull — 24.
- Shield regeneration — 2, tied with the Kibby II and the Varka for the fastest in the fleet.
- Mining — no.
Role in the fleet
Sent in ahead of the rest of a fleet, a Korrun draws an attacker's retaliation onto itself rather than a softer hull behind it — see Combat for how targeting resolves once shots are exchanged. That durability is not cheap: at 2000 credits, the Korrun is the most expensive hull in the fleet, a specialist bought to anchor a formation, not to solo a fight. Pair it with a Varka or a Drael for the damage it deliberately does not carry itself.
Regeneration this fast only matters between fights, not during one — shields absorb first, but the hull underneath never regenerates on its own.