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Korrun

The Korrun is the fleet's tank — hull 26, shield 16, and shield regeneration 4, the fastest recovery of any hull. Firepower sits at 3, half the Drael's 6: a Korrun is not built to win a fight on damage, it is built to still be standing when the fight is over.

The Korrun is the fleet's tank — hull 26, shield 16, and shield regeneration 4, the fastest recovery of any hull. Firepower sits at 3, half the Drael's 6: a Korrun is not built to win a fight on damage, it is built to still be standing when the fight is over.

Specifications

  • Firepower — 3, half the fleet's hardest hitter.
  • Cargo hold — 2 units, the same minimal hold every armed hull carries.
  • Shield — 16, the highest in the fleet.
  • Hull — 26.
  • Shield regeneration — 4, the fleet's fastest.
  • Mining — no.

Role in the fleet

Sent in ahead of the rest of a fleet, a Korrun draws an attacker's retaliation onto itself rather than a softer hull behind it — see Combat for how targeting resolves once shots are exchanged. That durability is not cheap: at 2000 credits, the Korrun is the most expensive hull in the fleet, a specialist bought to anchor a formation, not to solo a fight. Pair it with a Varka or a Drael for the damage it deliberately does not carry itself.

Regeneration this fast only matters between fights, not during one — shields absorb first, but the hull underneath never regenerates on its own.

Everything in the Codex is part of a galaxy you can actually command.