Achievements
Achievements are a running record of everything a pilot has accomplished, kept against your account rather than any single commander: earn one with any commander, in any universe, and it stays unlocked forever, even if that commander is later dismissed. Some also grant a title any commander of the account can wear.
Achievements are a running record of everything a pilot has accomplished, kept against your account rather than any single commander: earn one with any commander, in any universe, and it stays unlocked forever, even if that commander is later dismissed. Some also grant a title any commander of the account can wear.
An achievement remembers the pilot, not the hull they happened to be flying when they earned it.
Twelve Categories
Achievements sort into twelve categories, each covering a different slice of a commander's career:
- Onboarding — the first steps every commander takes: a first ore unit, a first sale, a first contract, a first kill.
- Combat — hunting NPCs and elites, landing critical hits, surviving what should have killed you.
- Industry — the volume you pull from a belt and the variety of minerals you learn to work.
- Trade — what you earn at the counter, the goods you move, the hulls you buy, the repairs you pay for.
- Exploration — the systems and regions you have actually set foot in, one gate jump at a time.
- Standing — milestones in your reputation with the Nexus Protectorate and the Crimson Corsairs, and in your order ledger with the Astral Consortium.
- Social — founding or joining a corporation, speaking up on the broadcast board.
- PvP — commander kills, commander deaths, and the pirates you send home in the lawless reaches of Piracy.
- Tournament — podiums, wins, and the runs you show up for, season after season.
- Progression — the levels you climb and the skill branches you master.
- Account — the universes and peoples you have tried, the commanders you have commissioned or let go.
- Curiosities — refits, loot, and the odd rare find that doesn't fit anywhere else.
Bronze, Silver, Gold
Every achievement carries one of three tiers, from a first modest milestone to a genuine career mark: bronze for a first step, silver for sustained effort, gold for the kind of number only a committed commander reaches.
Secret Achievements
A handful of achievements are secret. They show as "???" in your list, tier and category hidden along with everything else, until the moment you actually earn one. Some reward an unlikely feat, others a habit nobody announces in advance. Finding out what one asks of you is part of earning it.
Eleven Titles
Eleven achievements, always gold, one to a kind, also unlock a title:
- Raider Scourge — a thousand NPC kills.
- Throne-Breaker — every one of the reaver ladder's seven named warlords, hunted down to the last.
- Rock-Breaker — ten thousand units of ore pulled from the belts.
- Clean Hands — a secret achievement.
- Magnate — a million credits earned at the counter.
- Cartographer — eighty-one systems visited.
- Protectorate Bulwark — Allied standing reached with the Nexus Protectorate.
- Den Brother — Allied standing reached with the Crimson Corsairs.
- Bounty Hunter — a first credited kill of a commander flagged as a pirate.
- Champion — a Tournament run won outright.
- Tournament Veteran — fifty Tournament runs played.
Wearing a Title
A title earned this way belongs to the account, not to the commander that happened to earn it: any commander you fly, including one commissioned long after the achievement itself, may display it, and you wear at most one at a time. This is different from the titles an order ledger grants, which stay tied to the one commander whose record earned them.
How You'll Know
Unlocking an achievement plays its own cue, drops a notice on screen, and writes a line into your commander's Captain's Journal. Earn several in the same moment and the notice folds them into one.
Browsing Your Achievements
Every unlock, and every locked achievement still waiting, lives in the Achievements window. Open it from your commander sheet, or from your account page to see the same account-wide list outside of any one commander.
By the Numbers
- Achievements — 74
- Categories — 12
- Tiers — 3 (bronze, silver, gold)
- Titles — 11
Dismiss a commander and their kills, their contracts, their journal all go with them. What they unlocked for the account never does.