Varka
The Varka is the fleet's first real gun — fire 4, hull 20, shield 8, balanced across the board rather than pushed to any one extreme. Where the Drael trades survivability for damage and the Korrun trades damage for survivability, the Varka sits in the middle of both curves, which is exactly what makes it the escort a young fleet reaches for first.
The Varka is the fleet's first real gun — fire 4, hull 20, shield 8, balanced across the board rather than pushed to any one extreme. Where the Drael trades survivability for damage and the Korrun trades damage for survivability, the Varka sits in the middle of both curves, which is exactly what makes it the escort a young fleet reaches for first.
Specifications
- Firepower — 4, two-thirds of the Drael's 6.
- Cargo hold — 2 units, the same minimal hold every armed hull carries — a warship, not a freighter.
- Shield — 8.
- Hull — 20.
- Shield regeneration — 2, squarely between the Korrun's 4 and the fleet's slowest hulls at 1.
- Mining — no.
Role in the fleet
At 500 credits, the Varka is the affordable middle step between an unarmed fleet and a specialized one: cheaper than a Drael or a Korrun, armed well enough to screen a mining run or trade a few rounds without folding immediately. Combat covers how firepower, shield, and hull interact once shots are actually exchanged.
A fleet that can only afford one armed hull usually buys a Varka — it is the one hull built to do a bit of everything, rather than one thing extremely well.